The Modal Verbs
One simple thing I like doing when thinking about companies, products, and services, is the Modal Verb exercise. It’s interesting to do it by myself, and interesting to do with other designers and with clients. It’s easy–just fill in these blanks.
The Emotional Company
I’ve been talking to a friend who’s thinking of launching a startup. One of things he’s considering is how to adapt the principles of the “triple bottom line.” The ideas is that the company is beholden to stockholders, but also other stakeholders, and that it will pay attention to performance not only economically, but also environmentally, and socially. There are many versions of this floating around on the web. One of the interesting things about this kind of thing is the way it mirrors the way “design thinking” considers more than just problem-solving in product design.
What Design Is
What is “design,” anyway? Is it the ability to draw stuff? Is it the ability to cobble together a mechanism? Those may be part of it, but they miss the real point. Design is how you decide what to draw, and what to cobble together.
Changing The Formula
Exactly where a product falls on the “Love It / Solves It” axes depends on what it means for a particular consumer to “love” a particular product, and on what it means for that product so “solve” a consumer’s problem. Any change to the product (and the way it is marketed) may move the product in any direction.
What It Takes
Characterizing what goes into a purchase decision is, I’m guessing, the most important thing a company can do. Why does anyone buy anything? There are lots of ways to talk about it, but the one I’m enjoying these days, I call the “Love It / Solve It” chart.
The idea is this: In order for me to buy a product, it must both solve my problem, to some extent, and I must love it, to some extent. Exactly how much a product must solve and how much I must love before I’ll by are related to each other along some curve. If a product is above and to-the-right of the curve, as the star is, I’ll by. Below the curve, and no dice.